
Cherry Blossom Picnic: a hidden object game
How to play:
To pan around the scene:
To move camera: drag while holding middle mouse click or use WASD or arrow keys
To zoom in and out: scroll mouse wheel up/down or use -/= keys
Mouse Click on item to mark it off the list
The goal of this project is a hidden object game without timers so that you can enjoy the spring-themed scenery at your own pace!

Current Status: Demo with one scene and 4 items to find (with the goal of setting up multiple levels with 10+ items to find in each level).
Currently working on:
- (priority) Changing the search list component to an actual screen GUI that follows the camera view
- Implementing world bounds so that the camera does not show beyond the current scene
- Adding more items to find
- Correcting Y-sort
- Reevaluating sprite asset sizes (I did work on my assets at 2x the canvas size but I think I'm running into quality issues due to scaling down a large image inside of the engine.
Music and UI sound FX Credits:
- "Morning" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
- Kenney's "Music Jingles" audio pack Licensed under Creative Commons CC0 https://kenney.nl/assets/music-jingles
Published | 4 days ago |
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Bardic Blaze Interactive |
Genre | Puzzle |
Made with | Godot |
Tags | Hand-drawn, Hidden Object, Slice Of Life |
Download
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Click download now to get access to the following files:
thecherryblossompicnic-demo-v1.exe 103 MB